Saturday, 17 May 2014

Bossa Nova Noir: Gravity Bones Ranks Top For Best Games For PC (Free Category)

By Mickey Jhonny


While there's an undeniable fetish for the new in the game world, that shouldn't distract us from real quality. Being a few years old now changes nothing about the fact that Gravity Bones remains, among free games, the top of the list of best games for PC. This brief standalone game drops the player suddenly into what seems to be some kind of exotic espionage scenario.

This two level game is short and sweet; you can play right through it in 20 minutes. Organized about missions, the first level in particular has a learning process built into the environment in a nice and efficient way. The game is downloaded as a zip file, requiring no installation. It uses about 20MB of disk space.

So, what's so great and fun about this game? To begin it's richly experience-based and has a gorgeous aesthetic. Technically it is certainly a first-person game, but that description leaves too much unexplained. You'd almost have to say that this game verges on creating its own genre -- or at least sub-genre. You might call it bossa nova noir!

It does have a story, but delightfully not one of the color-in-the-lines type stories that are so common in today's gaming world. Like a great avant garde film, the story emerges impressionistically and is subject to a whole bunch of interpretation.

Just a few brief moments after starting, the player is injected right into the action. You discover yourself stepping off an elevator amid some sort of Euro-spy scene. Even as the elevator descends (which is kind of funny, down from where exactly are you coming?), you're aware of coming into dressed guests of some black tie cocktail party. The fete is spread out over a series of terraces overlooking breathtaking vistas of a mountain enveloped lake. A cool bossa nova sound track accompanies your meandering through the crowd of squares (inside joke). You're initial mission has already begun.

This first level, really a test run, is quickly completed. The second level seems to take you behind the scenes. Once more you are delivered by elevator. This time you emerge in a scenario that is more elaborate and complicated. On this second level, your missions take you through a series of back corridors and over a number of exterior catwalks during an ominous and stormy night.

There's little to dislike about this exquisitely put together game, but I do have one complaint: I could have done just fine in the absence of the clue cards. Personally, I entirely ignored them and figured out the missions just through investigation and exploration. That was way more fun. The cards weren't needed and I would have preferred not having them as a distraction in the corner of the screen. At the very least they should be optional. It is just a minor complaint, though.

The aesthetics of this game are beautiful and the play is engaging. I really appreciated the creator's wise choice to not resort to the standard polygon realism so rampant in the gaming world today. Instead, the choice to conjure up a vivid and original world is far more beautiful and satisfying than would have been the same challenges put into the usual boring "realism." The espionage sensibility evokes a sense of playful self-mocking that doesn't slip over into cloying irony.

This short and sweet game is still a total winner. If you haven't yet checked it out, you definitely should. For both play and aesthetics alike it remains our number one choice among the best games for PC in the free category.




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